It would be great if you can find the codes for art.ini and the rules for in the map file for the voxel you like, or please make some yourself if you have experience, because I'm still struggling with the right codes if the maker didnt include them. You can find hunderds of awesome voxels made by gamers along the years on or if you find other sources to get some, please do so.įind some nice stuff you would like to see in the game, download the shp file(s), and.or vxl and hva files. If you already have some cool stuff and we can use it, please post some. So we are gathering new units, buildings, animations, voxels etc toadd into the game for optional use (for map makers). Remember i repurposed this topic from 2017 lol, old message: To see them in actions, click on these links to view gifs: Please save image and circle the ones u really like: So please tell me which ones are your favorite. I'm also cleaning up the art.ini, fixing some of LKO's stuff, and fixed the parashute to play a little longer: Īlright and here the part where i need your input, I wanna add some stuff from the old Crystalized doom, but its too much to add them all. Thirdly, i've been kinda making some animations to use on map for the trigger "Play anim at waypoint.", so you can do stuff like this: Now, after rampa's oilderricks is implemented, we can add: ProduceCashAmount=x (where x is a number between 0 and 255, credits given on each 'tick' of the logic) to a building. Nolt has created an amazing Oil derricks for tiberian sun, that he publicly released:
The maker of the mod TS Dusk happily gave us permission to use his assets: I replied to this topic with the current to-do-list. Ill probably add just the letters and just a few symbols for now.Īnd lastly, some Christmas stuff, so we can make some more snow maps. perhaps next upload Trying to make destroyable concrete cliff too, lol perhaps next upload
I might try to add them too, perhaps next uploadĪlso adding those other 2 tech centers, or upgrade centers, just gotta find the files, and also this one:įurther more, gonna add the Snow asset for XTX too:Īnd me and BK57 made some art on terrain, but still needs some work.
Plus i found out that these turrets are also publicly released. it has to stick to a script to make money.Īfter upload i'll make a playable naval map and might try to balance it as similar as normal TS as i can.Īskhati made this awesome little canon like 10+ years ago, also adding. Gonna make it like Harbor wars, but this time we'll be able to build a naval ref, but the harvy can't be controlled.
The harvesting anim is still a work in progress. I'm personally inlove with naval in ts, so i took most of the time to add Askhati's naval assets, and tried to make something myself as well, but not much luck.įurther more, i used some of Nolt's crystal art to make some tiberium for on sea.
Alright so its about time i round up the new collection of assets.